Greetings all, and welcome back to our favorite little meme!
As you may have seen from my previous shadow shot, I spent a couple of hours on a photo walk last week. We wandered around Yemin Moshe, a tiny neighborhood in Jerusalem, very nearby the Old City. I've been near it more times than I can count, and somehow hadn't ever actually walked through. At any rate, wow! This place is beautiful - each home more picturesque than the next. And what a lot of interesting windows and doors! I'm going to try to hold back and not post more than one or two a week, we'll see if I can resist... At any rate, here's the first one that I found - an itty bitty window. Isn't it sweet?
Now it's your turn! To participate in Whimsical Windows, Delirious Doors, just link up below with your photo of a window, door, or anything architectural. Climb aboard! Thanks for coming, all, and have a great week!
9 comments:
The window is adorable - but tiny. I suppose in the era it was built, small was normal, with the emphasis in keeping the elements out (although rain is not that common in that older city. The mailbox seems larger than the window :), The look of its day is amazing and so impressive...
I do hope you are starting with the smallest window!
I can't imagine this lets in much light - or allows much of a view! But it is cute.
I love Yemin Moshe, such a pretty little neighborhood.
Now you've found some new photo ops! Very whimsical!
Maybe they wanted to be able to peek out and see if the postman was putting mail in the mail box! Yes, it's very cute...and I love the pretty design of the metal grating. And I love that Jerusalem stone too! Can't wait to see more from your walk...
Yes, that little window is adorable! I'm wondering why it's there. Like Sara said, maybe it's so they can watch for the postman...
It's a fairy window! Lovely find Toby. Sorry my post is late. We were celebrating our Queen's Diamond Jubilee / Birthday yesterday:-)
Such a tiny window but still fun to look at :) Happy weekend.
What a beautiful capture of varied tones and textures, and how each item contributes to the whole.
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